Based off the Splatoon 2 Nasty Majesty music.
live_loop :drum do
rest_beat = (ring 0.5, 0.25, 0.5, 0.75)
with_fx :reverb, mix: 0.4 do
with_fx :flanger do
This is taken from a live coding session from Sam Aaron himself. It takes a bass synth and rapidly adjusts the notes and cutoff to create the illusion of several notes in rapid succession. It’s a great setup for a bouncing background melody.
live_loop :melody do
notes = (scale :e1, :major_pentatonic, num_octaves: 3).shuffle
with_fx :lpf, cutoff: 100 do
with_fx :reverb, room: 1, amp: 2 do
with_fx :tanh, krunch: 30, amp: 0.7 do
n = synth :dsaw, cutoff: 130, release: 8, note: notes.tick, cutoff_slide: 1.5
control n, cutoff: 70
control n, note: notes.choose